Hi readers, Novoludo, my first commercial game is now completely free. No in-app purchases and no adverts, nothing. It’s a great little game, and I hope you will enjoy it!
It was my first game that I took super seriously, during the making, and my friends and family really enjoy playing it. In total, I sold about 350 copies of the game, which I thought was really cool.
One of my most happy memories with this game was to see my friends get better scores than me as the developer. When making games, you end up spending a lot of time playing it to get the balancing right.
Suffise to say, I had a lot of practice. So when one of my friends beat the million score barrier before me I was so happy! Because at this point I had burnout from my own game.
After a few months, I played my game a bit more again. If you would like to beat the developer this time, you’ll be pretty hard pressed 🙂 I had a perfect game of “I’m never gonna be able to do that again” Don’t ask me how to get this score: 1’891’300 !!!
Over the months I averaged at about 200.000 – 500.000 and rarely I get more than 1 million.
I had some experience playing bejewelled blitz, but (for those bejewelled players out there only VERY RARELY managed to be “on fire” So I’m sure that a truly great match3 gamer can still rock this game.
It does require a different kind of thinking to generate the worms, and it’s not all about speed. The strategy of the game ended up being pretty deep. Fundamentally, you have to always keep the combo going. Your multiplier just keeps on getting bigger so if you can use the worm and the slow mo super move in a perfectly timed manner then you get the best possible scores. I wrote a blog about reaching the million here.
To be honest , I wrote that strategy guide well before even getting more than 1 million myself. I know that Luxembourg is a small country, but being at the top of the charts, even briefly felt like a true accomplishment to me.
In reality, I only had 18 downloads that day (LOL) but I didn’t know that at the time. Hahaha, still makes me laugh that. So, I really hope you enjoy the game and let me know what you think of it. If there are any improvements let me know.
You can like my Facebook page if you want to keep up to date. If you’ve missed it, I just released my new game, that is a freemium game. So you can play it for free up to a certain point and then pay for the full version as a one-off payment. It’s a really cool game. Here’ is the blog entry about the making of.
Stay tuned for some more game development adventures,